Bio

Sidney Church is an interdisciplinary artist that employs sculpture, physical computing, painting, digital fabrication, and design in order to create multifaceted work that teeters between DIY culture and spacecraft engineering. His current work revolves around his experiences of growing up poor in the Southern United States, where he learned ingenuity through the lack of financial resources. Due to the current global-political (and weather) climate he has never before felt such a fear of  nuclear disaster or an end of the Earth scenario. His current body of work, which has been exhibited locally and nationally, combines his Southern DIY mentality along with an urge to get off this planet or prepare to survive the worst, while bringing along as many people that are willing to join him in this journey.

After receiving his MFA, he moved to Phoenix, AZ and helped co-found a makerspace that served the community. It was there he was lucky enough to help inspire marginalized groups through technology by teaching workshops and camps with groups such as: Girls in STEM, Mandela Washington Fellowship for Young African Leaders, homeless youth, Girl Scouts, and the National American Indian Science & Engineering Fair.

Currently working and teaching at Carnegie Mellon University, his research focuses on designing and building new digital fabrication tools that are used to create both 2D and 3D artworks. This research also operates as a means to combine traditional art making practices with new technology, which is meant to push both fields further.